Turnament is a turned based game where you play as a knight (except it looks like you’re a helmet). You fight green slimes, skulls, and spiders as you attempt to reach the end of each level.
The game is split up into a series of rooms, similar to top-down Zelda games. To advance from room to room, you have to complete certain tasks, for instance killing an enemy, stepping on a button, or pushing a block. You use the arrow keys to control your character, and can attack enemies by moving into them. Each move requires careful planning, as enemies become faster and more cunning as the game progresses.
The difficulty is scaled perfectly. Early in the game the challenges are simple but fun, and you’re presented with new puzzles regularly enough to keep the game fresh. Take this fire puzzle, for example:
You soon realise how the fire works, changing from on, to almost on, to fiery death as each turn passes. To get past the fire, you need to time your turns. This soon gets familiar, but as soon as it does, you’ll face a new fire puzzle that takes you out of your comfort zone.
The game scores you on the number of turns you take, so more serious players will want to plan every move from the very start to get the best score possible.
Turnament has 8-bit style visuals and sounds. Great for everyone that loves 8-bit games, but might be off putting for people that always need something graphically elaborate (if you’re one of those people, you probably won’t get this game).
Turnament is a game that is built on a very basic dynamic. It expands on its basic framework well, but is slightly limited by its simplicity. But of course, the simplicity of this game is part of what makes it so enjoyable. And it’s browser based, so you can’t expect too much.
Play Turnament today, it’s worth a look for virtually everyone that enjoys games.
A clever, simple, and original turn based game. Difficult in places, with enough checkpoints and variety to keep you playing. Leave a comment if you’ve played it, I’d love to get people’s thoughts.