Author Archives: Oliver Radini


In Perspective you control a small two dimensional character, as well as a first person camera. You can switch between the two at any point. The world is three dimensional, but the character you control treats it as though it is 2D. He can run on the blue parts of the world, but will die […]

Dwarf Fortress Diary: Udil goes beserk

When we last saw the dwarves, they were building workshops and smoothing the walls and floors of the dining rooms. The plan today is to craete a regular source of food. The best way to do this is to create a farm. Farms can be built above or below ground; we’ll be building one below […]

Guest Post: Top Ten Free Online Games

Here’s a guest post which I wrote for Ninety Nine Percent Gaming. It’s a run down of the 10 best free browser games. Find it here: Guest Post: Top Ten Free Online Games.


What would you do if you were trapped in a small cave with some wood, a vine, and a pair of glasses? I’m not quite sure either, but I figured it out… or at least, I combined objects until something happened (much like ‘Alchemy’ on iphone and android). Escaping the cave felt like an achievement […]

Football Superstars

I don’t like football. So why do I play Football Superstars? Once you’ve played the game, it’s pretty clear why non-football fans can enjoy this game; it isn’t anything like football. Passes are rarely accurate, and when they are, people often fail to realise they’re being passed to. Players run into one another repeatadly in […]

Dwarf Fortress Diary: The Beginning

Dwarf Fortress is one of my favourite free games; if you can spare some time, I’d recommend that you give it a try. It’s well worth it. After a bit of effort spent learning the basics, you’ll be ready to go. This blog is a first of a series that will provide weekly updates on […]

King Arthur’s Gold

I’ve spent the past five minutes building a tower. It’s made up of stone and a system of doors that lets my team through, but blocks out the opposition. It has an archery point and quarters for healing health. But it doesn’t matter. As soon as the enemy gets close my tower comes under attack […]