Category Browser Games

Why games should be smooth (Canvas Rider)

There is an aspect of gaming which does not get enough attention. You could call it “smoothness”. It’s connected to the idea of “flow”. Flow is the feeling of being immersed and focused. Flow is like being “In the zone” or “On a roll”. Games are better and more immersive when they allow you to […]

Free Christmas Games

It’s Christmas Eve! Hopefully you’ll be getting lots of non-free games for Christmas. In the meantime, here are 3 free Christmas games which you can play in your browser. Holly Jolly Pyromaniac Control Father Christmas as he traditionally bombs the houses of rebellious elves. Nothing too complicated but a reasonably fun game to kill a […]

Predicament

What would you do if you were trapped in a small cave with some wood, a vine, and a pair of glasses? I’m not quite sure either, but I figured it out… or at least, I combined objects until something happened (much like ‘Alchemy’ on iphone and android). Escaping the cave felt like an achievement […]

Hanger

Hanger is a simple game. You control a character swinging from a string. You can choose to extend or retract the string by pressing space. You can slowly move left or right with the arrow keys, but the best way to gain momentum is by swinging. You can swing from your string and it’s very […]

FlOw

FlOw I don’t know what I am. I’m made up of round and half-round shapes and I think I swim. The world is blue and I glide through it, searching for creatures to eat. The more I eat, the bigger I get. FlOw is a game where you control what appears to be a creature. […]

Wonderputt

Mini-golf games are all over the internet. There are at least 100,000 browser games where you have to knock a ball around a small course and into a hole. So why should you play Wonderputt? Because it’s one of the best browser games. There are a limited number of things you can do with a […]

Maximum Frustration 2

Maximum Frustration 2 is designed to be frustrating and difficult. It makes no sense; blocks disappear, or kill you, or bounce you into death blocks for no obvious reason. Pathways which seem clear are really death traps, and blocks which seem like they’d obviously kill you actually help you reach the end of the level. […]